Name of plugin: CliffRacersV1.esp by Kaare "Klevs" Kleven
Addon to TRIBUNAL and orginal Morrowind!
Date: 7th Dec 2002
Size: 1,42 Kb

Unzip the file into [x]:\..\Morrowind\data Files
Start Morrowind, from menu choose Data files and mark Tribunal and the plugin-name.
You don't need to re-start the game from scratch, just load a saved game.
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Cliff racers, Cliff racers_blighted and diseased will NOT attack unless you attack 
them first or if you do a Soultrap spell.
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Much like Merkin's Animalbehave, but that plugin seemed not work together with TRIBUNAL
so I made another one. Just in case, don't mix Animalbehave.esp and CliffRacersV1.esp!
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If you want to change the Creatures behave, ability to attack:

1) Open TES:SC, file choose Data Files.
2) Mark Morrowind.esm, Tribinal.esm and the plugin name (remember to set as active file). 
3) In the Object window choose Creature or Leveled Creature (if you want to do so). 
4) Right-click mouse on the Creatures ID (name) and choose "edit" from the menu.

You will see a Creature info. box and press the AI button. You will see a AI data list. 
The FIGHT option do this (taken from the TES help guide!):

100	Always Attacks
95	Will Attack as PC gets close (3000 units)
90	Will Attack as PC gets close (2000 units)
80	Will Attack as PC gets close or if he dislikes you (1000 units, 40 Disp)
70	Will Attack if close and strong dislike (1000 units, 35 disp)
60	Will Attack if he dislikes you and you get close (Disp below 30)
50	Will Attack if he hates you (Disp at 0)
40	Will attack if he dislikes you, and you get close. (500 Units, Disp 10)
30	Will Attack if hates you and you commit crime.
20	Will Attack if dislikes you and multiple crimes.
10	Will attack if he hates you and you do multiple crimes on him.
0	Will ONLY attack if attacked first.


5) Edit the Fight box and choose a number from the list above.
6) Press save button in the AI data list box and save button the Creature box.
7) Use File menu in TES:SC then save again. 

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